Is it possible that I can make when people spawn in my game that they spawn with the model shown
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If you’re talking about the entire rig, put it in StarterPlayer and name it “StarterCharacter”. If you want to have them just wear that vest, you’re gonna need to do some scripting.
local accessory = workspace.Accessory --This should be the vest accessory
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
accessory:Clone().Parent = char:WaitForChild("Humanoid")
end)
end)
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Ok, thanks so much but after the local accessory = workspace.Accessory should I put local accessory = workspace.Accessory.hfhfheufhu (that’s an example)
and where should this go?
This should be a script in server script servive.
You would put the path to the accessory. For example, if it were in server storage, you’d put this:
local accessory = game.ServerStorage.Accessory
And you’d replace .Accessory
with the name of the accessory.
ok
thank you
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btw fix this part
game.Players.PlayerAdded;Connect(function(player)
to this
game.Players.PlayerAdded:Connect(function(player)