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I would almost recommend using a part with the material
set to ForceField
, except the edges you get may be way too thin for your liking.
The water would also have to have 0 WaterWaveSize
so it won’t clip through the forcefield part.
And then there are some other quirks about forcefield rendering to consider…
You could probably try beams or something but I’m not too experienced with those yet so someone else ought to have their say about that.
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