Is it possible to apply texture on RopeConstraint?

RopeConstraint is a great thing for creating a rope.
I used it to visually show the rope that elevators the elevator:

But I want the rope to have a rope texture instead of just a brown color, example:

Adding Texture didn’t help, I have no more ideas on how to apply texture.
qq1

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Well, you can’t add a texture to it, however…
you uncheck the visible property and make a script to kind-of “remake” the rope with parts with textures.

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You could use beams visually and edit the CurveSize to get that bend, but it would be finnicky

Since the RopeConstraint has no position and size.
I just delete the RopeConstraint(since it is essentially unnecessary.), and write a script that will change the size of the cylinder, and move it.
For example, the elevator went up by 2 units - I reduce the cylinder by 2 units, and move by 1 up.
I thought there was a way not to resort to scripts, but apparently no chance

The photo with the bent ropes I gave as an example as a texture, I do not need to bend anything. I just showed that I want the rope to have a texture, and showed an example