Well, you can’t add a texture to it, however…
you uncheck the visible property and make a script to kind-of “remake” the rope with parts with textures.
Since the RopeConstraint has no position and size.
I just delete the RopeConstraint(since it is essentially unnecessary.), and write a script that will change the size of the cylinder, and move it.
For example, the elevator went up by 2 units - I reduce the cylinder by 2 units, and move by 1 up.
I thought there was a way not to resort to scripts, but apparently no chance
The photo with the bent ropes I gave as an example as a texture, I do not need to bend anything. I just showed that I want the rope to have a texture, and showed an example