Is it possible to apply texture on RopeConstraint?

RopeConstraint is a great thing for creating a rope.
I used it to visually show the rope that elevators the elevator:

But I want the rope to have a rope texture instead of just a brown color, example:

Adding Texture didn’t help, I have no more ideas on how to apply texture.
qq1

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Well, you can’t add a texture to it, however…
you uncheck the visible property and make a script to kind-of “remake” the rope with parts with textures.

You could use beams visually and edit the CurveSize to get that bend, but it would be finnicky

Since the RopeConstraint has no position and size.
I just delete the RopeConstraint(since it is essentially unnecessary.), and write a script that will change the size of the cylinder, and move it.
For example, the elevator went up by 2 units - I reduce the cylinder by 2 units, and move by 1 up.
I thought there was a way not to resort to scripts, but apparently no chance

The photo with the bent ropes I gave as an example as a texture, I do not need to bend anything. I just showed that I want the rope to have a texture, and showed an example