Is it possible to avoid bending and overlapping some of layered clothing elements?

Hello everyone

Is it possible to make some mesh of layered clothing object do not bend and overlap around body?

  1. For example I don’t want this katanas, weapons and knife to bend and stretch around body like suit? Is it possible?
  2. Because as you can see katanas are bending and weapons and knife are squeezing and distorting

Or the only way is to use this parts as Rigid Accessories?


As you can see on the videos below, Minecraft character didn’t change his shape based on different body types


So this is somehow possible todo. If you know how to do this, please share. I will be very grateful!