Is it possible to bake and upload transparent textures to roblox

working on a model in blender and I want to be able to change its colors in roblox, however I created a procedural gradient texture for it, is it possible for me to bake the gradient and just choose the color while the gradient stays the same?

something like this
image
but the texture will have more detail, anyways, just wanna know if its possible

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that should work if you put the texture as a decal on the meshparts and change that instance’s colour

Yes, you can by using surface appearances. They can overlay a texture on the model.

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SurfaceAppearance.Color exists, but you might need more meshes.