Is it possible to change how much the canvas scrolls by when the player tries to scroll in a scrolling frame? I have this “highlight” system in my ScrollingFrame (it’s 2 fade objects on top and bottom, which puts the centered content in focus):
However, I want it so that when the player scrolls, it jumps to the next bullet in the line chart, but I can’t figure out how to do it, and right now, when I scroll, the line gets highlighted instead:
Is there a way to fix this?