I want to make it so that if you create a private server, you can play my experience with friends. However, if you join a public server, you will be on a solo server. People can also join other people’s solo servers to spectate them, but simply pressing the play button will just take them to a solo server. It seems like setting the MaxPlayers to 30 and setting the PreferredPlayers to 1 would be a good solution to this, but I can’t figure out how to change them even after doing a lot of research. Is it possible to change these properties, and if so, how?
if a property is read-only, you can’t change it.
kick the players that join or redirect them to a new server
If you go to Roblox Website → Creations → Experiences tab → Click on the experience → Click on “Places” in the side menu → Click on the starting place from the grid → Click on “Access” from the side menu → then you can set the “Maximum Visitor Count” to 30, check “Customize” under the title that says “Server Settings” then enter 29 under “Custom Social Slots”
Here is how the menu looks:
These slots should only be joinable if someone directly tries to join a specific server (e.g. by joining a friend, selecting a server from the “Servers” menu on your game page, or by joining a private server).
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