Is it possible to check the speed the player is moving on?

I want to make a mechanic like slide hopping in the game krunker and i want to know how can i check the speed of a player.

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player.Character.Humanoid.WalkSpeed
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I didnt mean the walkspeed of the player i will base it from velocity so that wont work

You can check the humanoidRootPart.Velocity, all base parts have velocity.

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Let me see if that will work. thanks

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local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:FindFirstChildOfClass("Humanoid")

Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
     if Humanoid.WalkSpeed < 16 then
          print("WalkSpeed is smaller than 16")
     end
end)

Also if you want velocity you can replace humanoid and WalkSpeed with humanoidrootpart and assemblylinearvelocity

(s)he said before, (s)he doesn’t want walkSpeed.

I was writing that time in mobile

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Thanks i tried printing the velocity value and it seems to work :smiley:

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