I am wondering about the feasibility of coding planetary atmosphere on Roblox, and how I would generally even attempt at approaching this problem.
Example of what I am trying to replicate:
I have seen games like Ascent that have atmospheres, but I am not sure if games like that are using some other method.
I do not know how Ascent - Roblox made a working spherical atmosphere.
Is it also possible for the atmosphere to be curved and wrap around a planet?