I want to create wild animals that you chase after in a game - I have a 4 frame 2d animation that I’d like to import in to studio and animate then add collision etc - is that doable?
I assume you’re trying to create some kind of animated sprite character like in the original DOOM games. For this you’ll have to upload each image individually:
and then manually script their animation + behavior.
Another suggestion that game engines do:
Use an animation sprite sheet. Make the animation and export it as a large image. Upload it to roblox. Youd then have to create custom code to iterate through the sprite sheet.
This will be performant for in-game use (game doesnt have to load 100 frames for one animation. instead itll load a sprite sheet once) and for improved development workflow (user doesnt have to manually add 100 frames)
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