Is it possible to create unions in-game?

Hello. I was wondering if it is possible to create unions in scripts. This idea got me because I played a Destruction Physics game. Any idea?

You do have these functions for BaseParts:

Source

But how about making a NegativePart?

You don’t unfortunately. Other parts would represent those negative parts. Example:

SubtractAsync

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So I would not need to actually use NegativeParts in order to make unions. I can use unions to union other parts too?

Possibly, I’ve personally never tested these functions.
Maybe.

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Well I will try this with the first time I get! Thanks