Is it possible to do this?

Hey guys. I’m wondering if it’s possible to keep a particle emitter in one spot without using an attachment. The reason I am avoiding the usage of an attachment, is because I want the part to have an aura-like effect, but the attachment removes that effect making it seem like the particles are behind the part instead of covering it. I’ve tried everything I can think of, but so far, no results. Any tips? I’ll be super grateful if you can help me out!

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Just turn the speed properties to 0?

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It still spreads everywhere. Have you ever put particles in an attachment before? The particles don’t spread everywhere, they stay in one spot. I’d like to know how I can do that without an attachment, as the particles look 2D whereas it should look like the part has an aura.

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Just put the particle in another part, scale that part smallest you can and change speed to 0.

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