Is it possible to fork the default backpack?

Is there a way for me to fork the player’s backpack? I looked through everything in the player and can’t find any module for it

I want to customize the colors, and add viewportframes to the slots

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Yes, but it is part of the CoreGui and since it is part of the CoreGui you will have to change a lot of stuff as you can’t access the CoreGui (in which the original code migh access)

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Thanks for the quick reply, I’m just gonna make my own backpack system, this seems like too much of a hassle

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Don’t reference from Roblox’s CoreScripts repository. It is heavily outdated by several months or years. The latest copy of the CoreScripts can be found either through CloneTrooper1019’s Client Tracker (which automatically receives and unpacks updates) or your local filesystem.

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What I do to make a custom backpack system is this:

I disable the CoreGUI Backpack module which disables the default backpack system.

From there you can use the principals that if a tool is parented to the players character, it is equipped, or if parented to the players backpack, it’s unequipped.

A simple tool.Parent = player.Character will equip the tool. From here you can create a custom GUI to go along with your system.

Yeah that’s the plan atm just gotta think of a good design for it

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