What do you want to achieve?
I’m trying to get multiple thumbnails of items from different camera perspectives, my plan is to eventually create a GIF from the frames.
I was hoping I could use the GET /v1/assets-thumbnail-3d endpoint in https://thumbnails.roblox.com/ (example: https://thumbnails.roblox.com/v1/assets-thumbnail-3d?assetId=10927612825) but can’t as of now find a way to utilise this data to do so.
What is the issue?
The issue is, as of now I can’t find a way to retrieve the thumbnails of items in a way where I can either customise the camera perspective or customise the properties of the item itself (rotation, position and the like).
What solutions have you tried so far?
I’m heading towards the route of using https://assetdelivery.roblox.com/ to manually get the mesh and texture files (example: https://assetdelivery.roblox.com/v2/asset?id=139618317).
The struggle with this is managing to get the data out of these files (as the files are in-house built by Roblox), it’s a struggle to parse them into a recognisable type (attempting this in a TypeScript/NodeJS project). It would have been alright if it was a version 1.0 mesh as I could just string pattern and split on the ][ of the different Vector3 data to get my vertex, normal and UV points, but anything after version 1.0 I’m unable/struggling to decode.
Many thanks in advance.