Is it possible to get if an user has a VIP server for my game?

I want to know if it’s possible to get if an user has a private server for the game / place id, something like Player:HasPrivateServer(0), and possibly teleport them there.

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I think it may be possible to store SeverID in DataStore and check when player adds to the game.

Ok, then I’m going to implement a Private Server - only game. Thanks!

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