I have a map with invisible water which makes it look like the player is floating in the air when swimming in it. I have a punch that knocks the player backwards when they die, but the problem is that because of Roblox’s water physics, they stop moving. Is there a way around this?
This is what happens:
robloxapp-20200820-1915425.wmv (731.9 KB)
This is what I want to happen:
robloxapp-20200820-1913238.wmv (950.7 KB)
I have tried looking for a setting to change but I haven’t found one.