Is it possible to make the terrain higher quality? I am trying to make a decently realistic game, but keep running into a wall of low quality terrain which brings the realism down alot.
EX.
I can see the triangles of the terrain
I canβt paint very specifically in small spaces, as it snaps to other spots that I painted in.
Terrain cells are only available in 4x4x4 stud dimensions AFAIK, have you tried covering up the jagged spots with things like rocks? at a far render distance terrain is going to look sharp anyhow
I have been editing the same beach for over a year β¦ Be happy there isnβt water involved.
You can change the material to something epic with Material Manager that will give you a higher resolution look and even hide some of the jags. But they will still be there unless you smooth them out β¦
Here you can see the same jags but they are a bit hidden by the complexity of the 3 grass textures