Is it possible to make a camera on a gui?

The title may sound confusing, but what I’m trying to achieve is put a part as the camera and show that in the Screen.

Something how Football games are showing on a screen a camera view.

The screen:


The part:

How would I be able to achieve this? Or can I achieve this at all?

Although they dont have as many engine features as the workspace itself, ViewportFrames would work perfectly for this. You can put them inside a SurfaceGui on your screen and they will render a world on the screen.

You would have to duplicate the workspace and everything you want rendered (models like goals, lines, the ball, but also players/characters) and update those duplicates every frame.

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Ah alright. Thank you for that.