Is it possible to make a global model?

Hi Developers, i have a question: Is it possible to make a game where for examples: One player drive a train with his characters on server ID 001 and the player 2 on serverId 002 will see the exact model, with the players character and Nametag with the same amount of speed and everything the dame like on Server 001?

So basicly i have:

Server 1 = 001 – (001 = ID)
Server 2 = 002 – (002 = ID)


Player 1_Name = Humanoid_Test1
Player 2_Name = Humanoid_Test2


Model = TrainChassis

Also player 1 has the TrainChassis model he drives on server 001 and player 2 on server 002 see the exactly train with the same speed everything 1:1 with the correct character id and assets id’s of clothing etc. And the correct nickname of player 1 the same thing with server 003, 004 and etc also in all servers within the game will see it. Is that possible, because i heard from global messages via TextChatService but dont from global model thats send date correctly to all servers??

:pleading_face::+1::saluting_face: – Please help me mate/Developer

Yes but it’s quite expensive. You would need to send countless requests on MessagingService while accounting for the fact that MessagingService also has a limit.

You could also use an external data storage API and send post and get request but that also will be expensive.

Here are the current limits for MessagingService:

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