Is it possible to make a part that moves with the player?

Hello! I was wondering if it’s possible to make a part that moves with the player. Basically, I’m trying to make a part that is always in the player that is offset a little bit forward. I need the part to move according to the player and I was just curious if something like this was possible.

Here is what I mean:

In Image 1, the player is looking straight. In image 2 the turn to the right by a little and the part follows. Does anyone know what’s the best way to go about this?

Anything helps!

Use a WeldConstraint.

Do you want it to stay like a weld, or move more like a pet?

As @SomeFedoraGuy said, you can weld it to the players Head or HumanoidRootPart, or there are scripts like the ones in this post Making the pet move BEHIND the player at all times - #5 by AdaptabiI that allow you to have the part kind of float and slightly lag behind the player’s movements.

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