When I say "player radar’ I’m meaning like how games have a radar GUI which shows where players are nearby as a blip on it, would this be possible on a SurfaceGui?
If it is possible could someone tell me how I would do it?
Thanks.
When I say "player radar’ I’m meaning like how games have a radar GUI which shows where players are nearby as a blip on it, would this be possible on a SurfaceGui?
If it is possible could someone tell me how I would do it?
Thanks.
In relation to the player’s character whom has the radar equipped?
I think he means to create a dot on the map of the nearest player(s) to the character
Yes that is what I mean, but on a SurfaceGui and not ScreenGui.
Do the things in the video but on a surface gui instead
and instead of putting the local script at the surface GUI, put it on starterplayerscript.