So i need to make a hitbox like GetPartBoundsInRadius but i also want to get the point of contact, normal, etc. Kinda like Spherecasting but if it also could detect collisions from behind.
1 Like
So i need to make a hitbox like GetPartBoundsInRadius but i also want to get the point of contact, normal, etc. Kinda like Spherecasting but if it also could detect collisions from behind.