Is it possible to publish changes to packages with a script

Hi
The experience I am working on at the moment has about 50 packages as part of a modular road system. I am often changing a lot of these packages and then needing to publish all their changes before they come through to the rest of the world.
At the moment I have to manually right-click, chose publish changes and wait 2-3 seconds for every one. Very tedious.

Is it possible to script publishing the changes to the packages so I could run a script on a folder in studio and it would publish all the packages?
Any other ideas to help with this problem would be great.

Thanks!

I tried looking into this in the various API docs but couldn’t find anything related, I also attempted to listen to requests made to Roblox when uploading an asset from studio using fiddler but requests weren’t being caught.

Thanks for looking into it. Guess I’m just going to have to keep going through each one.