One of the core mechanics for my game is that you are able to connect power cables to power machines. The cables are ropes, and I want them to have little spark particles around them when they’re on. My problem is that when I put a particle emitter in the rope, it appears at 0,0,0.
No, you can’t. The only thing you can do is create part which covers wire, and add particle emitter to it.
I’m hesitant to do that because I want a curved cable.
I’ll reccomend you use RopeMaster (no longer maintained) - Roblox plugin then. It’s free, and allows you create ropes, which created with meshparts/parts, and can be used with particles.
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This can 100% be done with Bézier curves. I would generate one based on the start, end, and halfway part of the rope, and then put parts across it at different percentages.
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