However this is a pain as it means I will have to upload two decals for every image I need for my game (1 for the shop, 1 for the trail effect). Is there any way I can rotate the Trail’s Texture in-game without having to upload two images for each texture? (I’m aware I could rotate the GUI’s image instead, but this causes even more problems for what I need).
I hate to be that guy who necros old topics, however, this should be addressed once again; Its currently undesirable to have to either have 2 images, or go through my gui and do the adjustments by -90 (Because I use this decal in many places for example) when It could be as simple as making a rotation offset in the trail settings.
Instead of making a shop and trail’s image, you could just rotate the adjusted image from the trail by 90 degrees clockwise as a image label/button in properties to make the image for the UI