I have a mesh that is two separate things, a needle and a thread. I want the player to hold each in a separate hand. Is there any way to separate this mesh part into two things?
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The only way to do this is to export the mesh (or if you made it, go to the file)
separate them in an external program (like blender) and then upload the 2 new parts
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Thank you I’ll just have to do that. I’m a fan btw!
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There’s an option in Bulk Importer which lets you do this, but I forgot what it was called.