Hi is possible to not showing this messages in chat when player change team ?
Thank you
Yes it is possible you can do this with the MessagingService
You can use this
Read more about it here
server script. Workspace
or ServerScriptService
if not game:GetService("RunService"):IsStudio() then
game:BindToClose(function()
-- when server will be closed
end)
end
I don’t think what he wants to achieve is that. He tries not to make team messages appear. To accomplish it, follow the steps below:
- Test play and copy everything underneath the Chat service. Then implement it manually.
- Go to Chat service (not while testing).
- Pursue the location:
Chat -> ChatModules -> TeamChat
- Remove or toggle comment the 172nd line, which is:
speakerObj:SendSystemMessage(msg, channel.Name)
Hi, your respond make sense but how I remove that line during game ? ChatModules appear only when game running right ? so then is too late to remove or ?
He’s saying to run the game in studio, copy the chat modules, stop running the game, paste it back into the right place, and edit the scripts. I think Roblox recognizes when the chat modules are already there and will use the new ones.
when I add this :
then after start game and server there is no other modules but my purpose is done. But I dont need other modules ? for what they there are ?