Is it possible to take two separately rigged models and have one of them get attached to the other?

There’s two rigs, one is a big character and one is a small character, I want to animate the big character and have the smaller character attached, meaning any animation on the big character affects the small character, is this possible within Roblox?

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WeldConstraint

Would this allow animations to be affected? So if I move the body of the big character the small character will also be animated as well?

Usually yes, but you’d have to weld to the small character’s root part

I’ll give this an attempt and update if any errors occur, thank you for the help so far though.