Is it possible to teleport parts the same way you would teleport a humanoid?

I have a part with a BodyForce in it, and another script that allows players to control it, but I’m facing some difficulties, since I can’t get it to do what normal humanoids could do. I’m trying to make a teleporter that’ll teleport this part just by touching another part, similar to how teleporters work with humanoids. I don’t really know where to start in terms of scripting this, and I would really appreciate some help or an explanation of how to do this.

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Parent all parts to the same model, assign a PrimaryPart and use SetPrimaryPartCFrame on the model (part.Parent) on touch.

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Thanks for the solution, it works perfectly. I’ve been trying to fix this for a while, and before this, nothing worked.

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