As a newbie developer, I don’t have knowledge in more advanced scripting so I’m asking if this is possible because I don’t want to lose some of my Robux just by testing one of my DevProducts in my game. Any ideas?
You won’t lose Robux if you test it in studio.
It is possible to test it without using your Robux if you play-test it inside Roblox Studio. If everything works correctly, it should work exactly the same way if it was in-game.
You can test it in studio without getting charged.
I have to say it is extremely dumb that you have to pay for your own gamepasses/products, as well as paid access if it’s on your group.
The only current way to test without losing Robux would be in Studio Play Test.