Is it possible to tween a model inside a tool without breaking any welds?


The Question

Is it possible to tween a model inside a tool that’s welded to other parts without moving any of the other parts?

Achieve

I want to achieve this for Roblox, this is John Cenas classic WWE Spinner belt, I want to be able to do the same here; I’m not sure if it’s possible though.
wwe-spinner

Issue

The main issue is without it being welded to other parts, it simply disappears as since it’s a tool; I can’t have collision on as of course its a belt and it wraps around the player;

(Credit to @Z_FWYTYK for the belt design itself)

Any ideas of what I can do to get this to move without breaking any welds?

1 Like

I believe you could attach the spinner to the belt with a motor6d and adjust the C0 property to change the cframe

3 Likes