I’m currently modeling and texturing 3d models outside of Roblox. I’m constantly iterating the looks and functionality of all these models by exporting them to Roblox.
The issue I have is when importing these through the Asset Manager.
If I import iteration 1 of a texture, eg. “PetTexture”, when I make a second iteration of this texture, there’s not any option that I can find to update or override “PetTexture”. If I try to import the second iteration of the texture, it’ll simply get renamed to “PetTexture.001”
In the end though this is not a real issue, it’s just that it looks so ugly and unorganized. I want to organize everything nicely without having to go through workarounds, is it really not possible to simply replace an uploaded image with a new one aka. update it?