Is it possible to Update/Override textures and models?

I’m currently modeling and texturing 3d models outside of Roblox. I’m constantly iterating the looks and functionality of all these models by exporting them to Roblox.

The issue I have is when importing these through the Asset Manager.
If I import iteration 1 of a texture, eg. “PetTexture”, when I make a second iteration of this texture, there’s not any option that I can find to update or override “PetTexture”. If I try to import the second iteration of the texture, it’ll simply get renamed to “PetTexture.001”

In the end though this is not a real issue, it’s just that it looks so ugly and unorganized. I want to organize everything nicely without having to go through workarounds, is it really not possible to simply replace an uploaded image with a new one aka. update it? :frowning: