Hi, I am trying to get a part to move around the map but I was thinking was would it be possible to use path finding service on the part to follow another part but the second part would follow when a player choices where it wants to be but the part will then go ahead and follow it.
PathFindingService is not limited to characters. It just creates a smart path between two Vector3s of your choice.
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So it can work with a part instead of a character because I just need to part to move around the baseplate
Yeah. Use the part’s Position as the start and the other part’s position as the end.
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