Greetings, I am making a new game mode, but I want to know if it is ok to invoke the client if there is only 1 player in the game via a gamemode.
I really appreciate any help you can provide, Sincereley Will
Greetings, I am making a new game mode, but I want to know if it is ok to invoke the client if there is only 1 player in the game via a gamemode.
I really appreciate any help you can provide, Sincereley Will
sure
Unless you are going to use it for something important, there isnt really a reason to be using it.
I want to use it for a cutscene starter, and when the cutscene is done, I want to return back to the server that the cutscene is done.
that would be fine yeah, if you are worried about it being exploitable or something
You got to worry about RemoteEvents being exploitable anyway lol.
Majority of problems with InvokeClient()
are caused by player crashing/leaving the game during an invoke.
In single player game, the sever will be shut down anyways, so I guess it is okay.
Exploiters causing an infinite yield on invoke, or providing bad returns, will not normally be a problem in this case.