Is it worth doing checks on the server if the client can easily bypass something?

Hello!

I was wondering if it was worth doing checks on the server for permission if the client can easily do it anyway with exploits?

For example, let’s say I have a teleport command and it requires permission level 5 but the player is level 1. Is it worth checking with the server or doing the teleport on the server if the player can teleport with exploits anyway?

I’d say yeah, probably a waste of time.
ALTHOUGH if you had an anti tp script then obviously you should, but im assuming you don’t.
if the level 5 tp area can only be accessed by level 5s and above you could always use region3s to check when a player enters and if they’re level 5, the client can’t get around that.

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