Is modifying Roblox's texture files still allowed? And if so, then how can I keep the texture changes without having to re-apply them every update?

(First off, this post is (probably) on the wrong category, but Developer Forum “members” don’t get the option to talk in categories like “Player Support/Engine Support” or whatever it’s actually called, which is why I’m posting this here.)

Anyway, what the title says. In 2018-2019 I’ve seen pretty much everyone make a Roblox “Texture Pack” by modifying the textures in Roblox’s files. I was wondering if it’s still allowed.

I’m also wondering how to stop updates from reverting the textures back to the original ones? (Example: I modify the cursor, and then when Roblox updates, it goes back to the original texture)

The answer is yes. To keep the textures every update you must make a program.

Is there any program already made that can help with this? For Roblox Studio I already have Roblox Studio Mod Manager but I can’t find any for the Roblox player

Not any I know, but you could try searching on google.