Hello guys I recent made a quick area 51 cashgrab game called. I have 6k robux and gonna spend all of robux advertising this cashgrab. Before doing so, please give a suggestion about how cringe this trash game is. Thank you.
I’ve a list of suggestions for you:
- Add a round based gameplay element with goals or tasks the players have to complete. You can make several modes with different objectives, for example, a mode where the NPCs need to be taken back to their holding chambers, or a mode where the NPCs need to be moved to different places for a certain reason.
- Add level progression, character upgrades, quests, and items that can be bought for in-game cash to give something to free players. You can also have a log-in bonus.
- Add some badges for players to try to get and have them visible in-game.
- Add a sprint/stamina mechanic and increase NPC speed.
- Improve map functionality (rail platform, doors).
- Rework map lighting to make it feel less flat.
- Fix NPC pathfinding, and maybe allow them to jump.
- Fix NPC hitboxes to more accurately reflect the size of their billboard.
- Reduce UI noise and giver-advertisement noise.
- Potentially have a lobby and map/mode selection.
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It was fun exploring inside the map and up/down the elevators.
Suggestions:
- Weapons to fight the enemies. It was hard (but somehow satisfying) to escape them.
- Add interesting things to do in the map.
Beside that, I would play it. If the game was roguelike, I would probably get obsessed with it
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There are weapons, sword, hyperlaser, and red hyperlaser. There are various pickups around the map.
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