This is my DataStore usage in game. I haven’t seen other games’ usage, so I’m wondering if these high numbers are something to be alarmed about.
The reasons I use DataStore:
- Default Admin Datastore
- No specific information, I use TheFurryFish’s basic admin essentials
- Saving player data (3 leaderstats)
- No auto saves, set on player leave or shutdown, retrieved on player join
- 2 OrderedDataStores for leaderboards
- These are set on player leaves and retrieved every 60 seconds
- Saving bans from the anti-exploit
- Set on exploit catches (on average once every 30 minutes?)
- Getting bans from the anti-exploit
- Checked every time a player joins