I’ve been asking myself this recently, I’ve seen from a few dev videos that games in early release players often find the gameplay hard. My game was inspired by fall of hell, not a replica obviously.
My game has 5 difficulties, Easy, Normal, Hard, Insane and Extreme, do you find it difficult to complete a certain difficulty/specific course? I’m the creator so I can’t give myself my own answer, any feedback appreciated
I’ve just played the game myself. I can give you my insight into the game.
A few platforms are slightly hard to get onto. However, that might just be me. You have a well-created game and that is something you should be proud of.
Played for a minute or 2, off the bat, the controls have a slight latency, making the ball harder to control. I’d probably look into that. Or maybe making the ball slightly faster.
Its private now for some reason, i was also wondering will you make an event where the community will be able to submit sections for a random generated map to you just like TOH?
Public again, applied minor changes, regarding your question I will highly consider when or if I start getting hundreds of players and a good like ratio, playability is at the top of priorities