- What do you want to achieve?
I’m working on an arcade kind of game and I’m trying to make a kind of dropper game.
- What is the issue?
I don’t know how I should trigger whenever a player’s mouse is being clicked. If I should use mouse.Button1Down or use UserInputService.
While they are both the same thing, I’d assume you are going to use UIS a lot for this, so use UIS. Plus, mouse.Button1Down is deprecated.
2 Likes
system
(system)
Closed
#3
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.