Alright so i want to ask about Detect Remote Connection Activity Exploit, like RemoteSpy as i know client can detect self client activity, but is possible exploiter detect server remote connection activity? like example the server fireclient to a player and can the player detect the activity using exploit without using OnClientEvent?
Exploiters can detect when remote events are fired to their client.
can u show/explain if it can
30303030 charzz
The grammar in your post is all over the place, such to the extent that I can’t decode what you’re asking. Is there a language barrier, or could you elaborate better?
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If you’re asking what I think your asking, this is how it works. If the server fires an event to the cheater’s client, they will be able to detect it. If the server then fires a remote event to another player that isn’t the cheater, the cheater will be unable to see that the remote was fired.