Well since exploiters have the capability to delete something, actually anything in a roblox game on their client side, and ReplicatedStorage is the Client/Server kind of bridge. Couldn’t Exploiters just delete aything in it such as a Remote Event by using an Exploiter programme from the dark side of the web, (commonly called a third party websites)??
They can delete ReplicatedStorage Contents but it will only delete for them.
Basically, no one else will be affected.
ReplicatedStorage is as the name suggests, a storage that is replicated for each client.
It is not safe. Although deleting it won’t do much to others since it’s local, they can steal the contents of it. Flee the Facility stored its maps in ReplicatedStorage, and this is how a former manager of AW Apps was able to steal Facility_0.
if i’m not wrong replicatedfirst and replicatedstorage is access-able from the client, only serverscriptservice and serverstorage that client can’t access.
Not 100% sure, but I think your post may belong in the help and feedback category.
And to answer the question, it is safe from exploiters, since if they try to delete stuff, it won’t be passed on to the server, and to the other clients.
But as said by other users, what ever you put there, could potentially be stolen
Exploiter can do anything that is replicated to the client (which includes contents at ReplicatedStorage) however changes they do will only be done locally unless the change uses anything related to the character. They may be able to change something in the server if you don’t secure your remotes properly, such as giving infinite money, etc.
Never trust the client, handle most things on the server for better security.
False. Pro exploiters tend to use tools as dark dex which somehow gives them access the the server stuff. Not much we can do about it though.
they can delete remote events because the contents of replicated storage are replicated to all clients (players); however it would only delete it for them & other players and the server would still see all remotes at their dedicated place in rep storage… this is because of lfitering enabled
This is wrong. ServerScriptService and ServerStorage are never replicated to any clients, so it would not appear in Dark Dex or any other form.
As has already be said, ReplicatedStorage is as ‘safe’ as any other place on the client - like Workspace. However, the changes players make to it do not replicate, so you can expect and detect unusual behaviors. As we all know by now, client-side security is meant to prevent less-experienced exploiters.