Is there a bug with Hip Height not working right now?

Not sure if it’s just me, but I created a new Custom Character and added all the essentials for it to function. It has the Humanoid, HumanoidRootPart and the character’s primary is set to HumanoidRootPart. After rigging it, I changed the HipHeight from 0 to 1 to fix the sliding issue, but it’s not actually moving the character up at all. It stays on the ground. It’s not even anchored too.

I thought maybe it was just laggy in that testing place, so I made a brand new one and moved the character to it and tried to change the hip height there, but it’s still not working. Then I try to test it on my other already finished and functioning custom characters. Their hip heights were also not changing.

Is there currently a bug with hip height going on right now? or did I just do something wrong?

Im pretty sure the default HH is 2…