Is there a built-in method to get all of an asset manager's assets?

Hello!

With the recent introduction of the asset manager, I was wondering if there was an implementation to get all of a game’s assets, whether at runtime or not?

I have a few assets I want to add to ContentProvider’s queue but I was wondering if I had to do this manually or if I could automate it with a certain function?

I’ve looked through a few asset/content-related services to no avail.

TIA for any help!