Is there a faster way to import PBR textures?

Hi, I’ve been messing around with PBR Materials and every time I want to import a new material it’s such a drag because, to my knowledge, the only way to do it is to import each material through here , then copy and paste those ID’s manually to the SurfaceAppearence properties. This seems like a really, really inefficient way of doing things. Is there a faster way that I don’t know about?
Thanks

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You can bulk import multiple images at a time by using the asset explorer or whatever it’s called. Look around in the top bar. You must be published to a game to do this.

It’s not the best UX and inserting from within the asset explorer could be better but it works good if you don’t want to manually upload 300 images one at a time. I believe this can do 50 at a time.

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