Is there a good way to create a ragdoll death script for skinned mesh characters?

Bones work a lot differently than Motor6ds in scripting and I’ve been struggling to find a way to do this effectively. How would I go about this? I have a somewhat irregular character (seen below) and just need it to be a ragdoll on death.

Doesn’t have to be clean or polished, in fact, the funnier and stranger it is, the better. I just need some help getting started here. I’m hoping there is a way to do this now without having to break apart the mesh into pieces but I’m not sure that’s possible (after years of skinned meshes being out :confused: )

Any help is appreciated! Thanks!