Is there a limit for assets loading per game?

Well, i’m asking because in my game some players keep getting issue that some sounds and textures didn’t load. The game is detailed (has about 90k parts in game) and using future lighting, PBR textures, etc.

Screenshot:



Other screenshots:


Could this issue be fixed somehow?

Note: all sounds and textures loads for me and my friends. I feel like this issue happens with new players.

Any help would be appreciated.

Hi, from what I know there is no limit, but having a lot of parts can crash or slow your game. Have you tried to preload the textures, parts etc. before letting the players to play your game?

As well it depends on how performant the device of the player is, maybe for you it works because you have a PC or phone that can handle that much assets

yeah, i have that function. It preloads sounds, texture, decals and two services: Lighting and StarterGui.

and it is still not loading assets for players?

yeah, some assets fail to load