Is there a more efficient way of manipulating Tool.Grip properties without brute force?

Every single time I try to modify these properties just to do simple things like rotate it 180 degrees, I end up dying inside and wanting to quit coding forever and ever because I have no understanding of matrix math at all.

Is there a better solution to modifying these besides brute force and trial and error? (and a few tears?)

The definition of GripUp, GripForward, and GripRight are defined on the Wiki documentation for each property.

For Tool.Grip in general; Tool.GripUp

For Tool.GripUp as an example.

Representing the 1st, 11th, and 21th parameter of a CFrames rotation matrix.

You can read up on rotation matrices here:

Use this Plugin

Edit the RightGrip/LeftGrip Attachment instead