Is there a proper way to check if the player is sitting?

OK so this is a stupid question but how do I check if the player is sitting on a vehicle seat? I am trying to make some key binds for the vehicle but I can’t find a way to check if the player is sitting. Does anyone have solutions?

had this pathetic idea of doing this but it didn’t seem to much :person_shrugging:
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Seat.Occupant or Humanoid.Seated.Connect() could be what you’re looking for

im using a local script so i tried printing out a “OK” when the occupant is seated but nothing seems to work :person_shrugging: