I have nothing really to say other than the title, but I guess I have to.
So basically I’m making a script that can detect if a message appears in the output appears that is either on the server or is on the client, but I don’t know what service I should put my script into.
Very basic server script, inside of workspace for now:
coroutine.wrap(function() game:GetService("LogService").MessageOut:Connect(function(Message) game.ReplicatedStorage.CurrentLine.Value = Message end) end)()
Would I have to use remote events, since the script is a server script?
Any help is appreciated!